Since 2003 in the CG/VFX Industry, Heten specializes in CG Asset Build jobs with a healthy dose of Lighting and Shading.

Following are his key strengths

Specializes in Modelling, Texturing, Lighting, Compositing & Rigging Vehicles.
Capable of Modelling, Texturing & Lighting, Compositing Characters.
Has experience of Team Management in several Past Profiles.
Diverse Portfolio includes

  • CG Asset Build, Lighting & Compositing
    • for Live Action Films, TVCs
    • for CG Animation Films
    • for Print
    • for Interactive Content
    • for Architecture
  • Motion Graphics
  • AVs
  • Scripting in mel, maxscript, blender & python to ease workflow

He is technically inclined and is able to troubleshoot problems arising in production for a smooth functioning workflow.

  • Software Proficiency
    • 3ds Max / V-Ray , Corona
    • Maya / Arnold
    • Blender / Cycles
    • HDR Light Studio
    • Blackmagic Design Fusion
    • Adobe Photoshop
    • Pixologic Zbrush