Since 2003 in the CG/VFX Industry, Heten specializes in CG Asset Build jobs with a healthy dose of Lighting and Shading.
Following are his key strengths
Specializes in Modelling, Texturing, Lighting, Compositing & Rigging Vehicles.
Capable of Modelling, Texturing & Lighting, Compositing Characters.
Has experience of Team Management in several Past Profiles.
Diverse Portfolio includes
- CG Asset Build, Lighting & Compositing
- for Live Action Films, TVCs
- for CG Animation Films
- for Print
- for Interactive Content
- for Architecture
- Motion Graphics
- Scripting in mel, maxscript, blender & python to ease workflow
He is technically inclined and is able to troubleshoot problems arising in production for a smooth functioning workflow.
- Software Proficiency
- 3ds Max / V-Ray , Corona
- Maya / Arnold
- Blender / Cycles
- HDR Light Studio
- Blackmagic Design Fusion
- Adobe Photoshop
- Pixologic Zbrush