His passion for CG was metamorphosed to a career around 20 yrs back, when he decided to take the plunge in CG/VFX as full time profession.
He pursues his Art with the same vigor and enthusiasm as the first day of his eagerness about the magic of CG/VFX in Films & Games. Since then he has expanded his horizon to include Ad Films, eCommerce, Interactive and Episodic content, and is always exploring the ever-evolving landscape of Visual Tech-Arts.
Heten specializes in CG Asset Build jobs with a healthy dose of Lighting and Shading.
Following are his key strengths
Specializes in Modelling, Texturing, Lighting, Compositing & Rigging Vehicles.
Capable of Modelling, Texturing & Lighting, Compositing Characters and Environments.
Has experience of Team Management in several Past Profiles.
Diverse Portfolio includes
- CG Asset Build, Lighting & Compositing
- for Live Action Films, TVCs
- for CG Animation Films
- for Print
- for Interactive Content
- for Architecture
- Motion Graphics
- Scripting in mel, maxscript, blender & python to ease workflow
He is technically inclined and is able to troubleshoot problems arising in production for a smooth functioning workflow.
- Software Proficiency
- 3ds Max / V-Ray , Corona
- Clarisse IFX
- Maya / Arnold
- Blender / Cycles
- HDR Light Studio
- Substance Painter